SLAPTAG
A stop-sign sticker peels himself off the pole to take his block back.
A Paper Mario-style RPG set in Papertown, a city built from everything people threw away. Mr. Beige and the Clean Slate Co. are painting every wall beige. Taggz, Boomz and Fold paint it back: every hit is timed, every guard can be perfect, and the crowd's HYPE powers a mural that hits the whole screen.
- 2 chapters
- 3 partners
- Timed hits + guards
- Unity 6 · Windows

Slap (bounce up to 3 times), Marker, Bolt Tag, Fold the page, and the PIECE mural when the crowd is hyped.
Bass Drop hits every enemy on the beat. Rewind heals a friend.
Paper Cut chains up to 3 timed cuts. Paper Plane dives through the whole line.
Thinks color is "distracting." Rollers, Primer Cans, Staplers and a paper Shredder do his work.
Mr. Beige's van rolls in and the rollers paint the whole block beige. The last sticker on the stop sign says no. Boomz bursts out of a trash can, and the two of them take The Corner back patrol by patrol and wall by wall.
Prologue the block goes beige






On the street shop, tag, first strike



The battle system every hit and guard is timed






Kick through the barricade east of The Corner. Beige has papered the cereal-box towers with notices and parked a Shredder in an annex at the end of the street. Mama Oats levels you up, a rustling notice turns out to be Fold, and the Stapler Squad patrols the block.
Fold joins swap partners any time






The Shredder 40 HP · two attacks a turn at half





Controls
| On the street | Keyboard | Gamepad |
|---|---|---|
| Walk | WASD Arrows | Stick |
| Jump, talk (stomp a roller = first strike) | Space | A |
| Marker: tag walls, hit patrols | X | B |
| Swap partner (after Fold joins) | Q Tab | Y |
| In battle: confirm and action commands | Space | A |