Bully Productions · Game portfolio

Five games.
One studio.

Original games designed and directed by Bully, each built in Unity 6 for Windows and each chasing a different era of games: N64 3D, Game Boy Advance pixels, papercraft RPG, and a modern third-person action game. Pick one to see it in action.

MISFIT PARTY title screen over a floating board-game city
NEWEST Party board game · N64 style · 1–10 players

Misfit Party

Ten real members of the Next Realm collective race around a floating city: dice, keys, sabotage, duels and five minigames, all at once on one screen.

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STAR CRATE title screen over Tumble Isle
3D platformer · N64 style

Star Crate

Rocco the raccoon wins back three stars from a pirate crow on Tumble Isle. Built to look exactly like a 1997 cartridge.

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COVENANT pixel-art title screen
Story RPG · Game Boy Advance style

Covenant

Five Bible stories played like a classic handheld RPG: Noah, Moses, David, Jonah and Daniel, with real scripture to collect.

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SLAPTAG battle against the Shredder boss
Paper RPG · timed-hit battles

Slaptag

A stop-sign sticker takes his block back from Mr. Beige. A Paper Mario-style RPG where every hit and every guard is timed.

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RED SHARD title screen with a Japanese valley at dusk
Third-person soulslike · in development

Red Shard

A masterless ronin hunts 25 champions across a 2 km Japanese valley. Combat drains to black and white with only the blood left red.

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How these were made. Bully came up with each game's concept, characters and visual direction and reviewed every build. Programming, procedural art and automated playtesting were done with AI-assisted development (Claude Code). The screenshots on these pages are captured from the games' own builds.