Top of the Windmill
Climb the plank steps that spiral up around the windmill tower. One of them rides up and down.


A Nintendo 64-style 3D platformer. Rocco the raccoon has to win back the three stars a pirate crow pried out of Boxley, the talking Star Crate, on Tumble Isle.

Drag the slider. Left is what the game outputs; right is the same frame rendered the modern way. The N64 picture is soft, dithered and blurry on purpose, because that is what the console's hardware did to every frame.
N64MODERN
The whole game renders into a tiny frame, then gets scaled up and pillarboxed like an old CRT.
Every channel drops to 5 bits with an ordered dither, which gives the fine dot pattern in skies and fog.
The console softened its own output horizontally. That smear is a big part of why N64 games look "warm".
Textures are 8 to 64 pixels and use the N64's own triangle filter, not modern bilinear.
Light is worked out per vertex and multiplied with colours painted on the models. Few textures, lots of gradients.
Distance fog hides the draw distance. Trees and coins are flat sprites that turn to face you, and shadows are round blobs.
Pick a star on the star select, then go get it. Coins refill the pie-shaped power meter.
Climb the plank steps that spiral up around the windmill tower. One of them rides up and down.


They're on the dock, a rock pillar, in the pond, out in the far meadow, on the cannon shelf, behind the hill, on a hut roof, and one inside a crate. Grab all eight and a star appears over the village plaza.


With two stars, the Sky Cannon opens and blasts you up to a floating checkerboard deck. Jump his shockwave, then stomp his head while his crowbar is stuck in the floor. Three hits wins.




A raccoon in a red cap and goggles. Jumps, flips, spins and ground pounds.
Keeps the island's stars safe at night. Very chatty, slightly hinge-sore.
A pirate crow who pried Boxley open. Calls it "finders keepers."
Grumpy walking rocks. Stomp, spin or ground-pound them for a coin.


| Action | Keyboard | Pad |
|---|---|---|
| Move | WASD | Left stick |
| Jump (again in the air to flip) | Space | A |
| Spin attack, talk, read signs | F | B |
| Ground pound (in the air) | Ctrl | Z |
| Turn the camera | Q E | C right stick |
| Pause | Enter | START |
| N64 look on / off | F1 | Select |